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Iraq videogame, Six Days in Fallujah, headed to high-tech platforms
Earlier today, The Wall Street Journal unveiled Six Days in Fallujah, the first major game based on real events in Iraq. Developed by Atomic Games and backed by Konami, third-person shooter Six Days in Fallujah has been dubbed a "game-amentary" by the game's developers, as it aims to inform as well as entertain.

"For us, games are not just toys," explained Peter Tamte, president of Atomic Games. "If you look at how music, television and films have made sense of the complex issues of their times, it makes sense to do that with videogames."

Atomic is speaking to dozens of soldiers to ensure that the look and feel of the game accurately depicts what they experienced while fighting in Fallujah.

"It's easy to be an armchair quarterback [about war] when you're at home," says Marine sergeant Eddie Garcia, who was wounded during the beginning of the Fallujah conflict. "There were 19-year-olds in the Marines making life-altering changes. I think this game will add some humanity to the subject."

Atomic developed its own game engine for the game due to tactics the soldiers employed during the conflict. The engine has a heavy focus on destructible environments that directly affect gameplay.

Six Days in Fallujah is coming to the PS3, Xbox 360, and PC sometime next year.


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